Lee Phemister

Lead Artist / Animator

 

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Dungeon Siege
Character: Proxo

Dungeon Siege was the first game title I worked on. This was a huge undertaking and what a great experience. I had my hands on everything on this project. I created characters of all types, models through animation. I made endless amounts of content from Items and animation to GUI images and environment props. I also managed all of the armor weapons and world items for this million plus selling franchise for Microsoft . The sheer amount of content we created for DS is stifling. These are just a few characters I created. All these guys are low poly and small textures.  There are also some game screens of content I worked on and game play footage as well. I had started at Gas Powered Games as an artist and left a season developer.